Показать силы, действующие на подвижный блок

T

T

T

T

T_2

T

T

T_1

T_2

Показать силы, действующие на неподвижный блок

Показать силы, действующие на второй  грузик

Показать силы, действующие на первый грузик

m_0 = 3.3 (slider from 1 to 10, step 0.1)
r = 2 (slider from 0.5 to 5, step 0.1)
H = Point(xAxis)
D_2: (-(2.0) * r, 0.0)
A = Point(Ray[D_2, H])
D_1: (2.0 * r, 0.0)
F = Point(xAxis)
B = Point(Ray[D_1, F])
m_1 = 0.52 (slider from 0.5 to 3, step 0.01)
m_2 = 0.52 (slider from 0.1 to 1, step 0.01)
α_1: acos(m_2 / (2.0 * m_1))
β_1: 3.141592653589793 / 2.0 - α_1
B' = Rotate(B, -(β_1), A)
d = Ray(A, B')
l_0 = 6.8 (slider from 0 to 10, step 0.1)
B_0: B - (l_0 * sin(α_1 / 2.0), l_0 * cos(α_1 / 2.0))
B_1: B_0 + (r; 3.141592653589793 / 2.0 + β_1)
j = OrthogonalLine(B_1, yAxis)
N = Intersect(yAxis, j)
N' = Rotate(N, β_1, B_1)
e = Ray(B_1, N')
C = Intersect(e, d)
C_1: C + (0.0, r / cos(β_1))
C_2: C_1 - (0.0, 6.0 * r)
B_2: B_0 + (r, 0.0)
q = Circle(B_0, r)
M, D = Intersect(q, e)
ζ = Angle(B_2, B_0, M)
f = Circle(C_1, r)
E = Intersect(f, e)
v = Vector(M, E)
G, P = Intersect(f, d)
ε = Angle(G, C_1, E)
u = Vector(A, G)
l = 73 (slider from 0 to 500, step 0.1)
B_3: B_2 - (0.0, sqrt(l - Length[u] - Length[v] - ε * r - ζ * r)^(2.0))
α = Angle(B', A, B)
M_{22}: C_2 - m_0 * (m_2, -(m_2))
M_{21}: C_2 - m_0 * (m_2, m_2)
многоугольник1, m_{22}, m_{21}, a, b, I, J = Polygon(M_{22}, M_{21}, 4.0)
M_{11}: B_3 - m_0 * (m_1, m_1)
M_{12}: B_3 - m_0 * (m_1, -(m_1))
многоугольник2, m_{12}, m_{11}, g_1, h, K, L = Polygon(M_{12}, M_{11}, 4.0)
k = Segment(A, G)
i = Segment(C_1, C_2)
m = Segment(B_2, B_3)
c = Segment(B, B_0)
n = Segment(E, D)
β = Angle(N, M, N')
p = CircleArc(C_1, G, E)
s = CircleArc(B_0, B_2, M)
t = OrthogonalLine(B, xAxis)
O = Rotate(B_0, α_1 / 2.0, B)
γ = Angle(B_0, B, O)
o = false
g = 9.81
C_3: C_2 - (0.0, m_2 * g)
B_4: B_3 - (0.0, m_1 * g)
m_1g = Vector(B_3, B_4)
m_2g = Vector(C_2, C_3)
B_5: B_3 + (0.0, m_1 * g)
T_1 = Vector(B_3, B_5)
T_{10} = Length(T_1)
B_7: B_2 - (0.0, T_{10})
T_2 = Vector(B_2, B_7)
B_8: B_1 - T_{10} * (cos(β), sin(β))
T_3 = Vector(B_1, B_8)
A_1: A + T_{10} * (cos(β), -sin(β))
T_4 = Vector(A, A_1)
T_5: -(T_2 + T_3)
B_9: B_0 + T_5
C_4: C_2 - m_2g
T_7 = Vector(C_2, C_4)
E_1: E - T_3
G_1: G - T_4
T_8 = Vector(E, E_1)
T_9 = Vector(G, G_1)
T_6 = Vector(B_0, B_9)
C_5: C_1 + m_2g
T = Vector(C_1, C_5)
w = false
z = true
a_1 = true